Yuki Mizuno (human male) is the devout and pragmatic leader of the Sakurajima Clan, a shugenja deeply devoted to Inari and Ryujin. He leads sea offerings at the Blossom Bridge, using Sakura Blossoms and Aetheric Silk to purify Ebon Scales. Riding an Aqua Sakura Raptor, Yuki oversees negotiations and trade with Roh-ber and the Ravus Empire, balancing spiritual duty with economic ambition. His openness to Ravus trade draws criticism from the Kiyomura Clan and the Shogunate, while the Order of the Ouroboros seeks to corrupt his shugenja with Ebon Scales.
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Personal mission
Yuki’s personal mission is to purify all Ebon Scales in Sakurajima to thwart Klythar.
Personality
Compassionate, diplomatic, but overly trusting. Yuki’s faith in Inari inspires his shugenja, and his charisma attracts Fairy traders, but his willingness to negotiate with Ravus risks betrayal. He leads with empathy but struggles to discipline wayward shugenja.
Equipment
Aetheric Silk robes (+1 to spell save DCs), an Aqua Sakura Raptor mount, and Sakura Blossoms.
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Stat block: Daimyo Yuki Mizuno
Medium humanoid (human), lawful good - Armor Class: 14 (Aetheric Silk robes) - Hit Points: 45 (7d8 + 14) - Speed: 30 ft. - STR: 10 (+0) | DEX: 12 (+1) | CON: 14 (+2) | INT: 14 (+2) | WIS: 18 (+4) | CHA: 16 (+3) - Saving Throws: Wis +6, Cha +5 - Skills: Insight +6, Persuasion +5, Religion +6, Nature +4 - Senses: Passive Perception 14 - Languages: Common, Aquan (for Ryujin rituals), Draconic - CR: 3 - Traits: - Inari’s Blessing: Yuki can cast charm person once per day without a spell slot (spell save DC 14). Creatures charmed by this effect are also calmed, as per the calm emotions spell, for the duration. - Ryujin’s Tide: Yuki can cast create or destroy water once per day without a spell slot (spell save DC 14). When cast during a sea offering, allies within 10 feet gain water breathing for 24 hours. - Spellcasting: Yuki is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). He has the following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (4 slots): bless, healing word, purify food and drink - 2nd level (3 slots): spiritual weapon (takes the form of a radiant staff), lesser restoration - 3rd level (2 slots): dispel magic, water walk - Actions: - Aether Staff: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 1) bludgeoning damage + 7 (2d6) radiant damage. - Sea Offering (Recharge 5-6): Yuki performs a brief ritual, channeling Ryujin’s power in a 15-foot radius. Allies within the area regain 10 (3d6) hit points, and enemies must succeed on a DC 14 Constitution saving throw or take 10 (3d6) cold damage and have their speed reduced by 10 feet until the end of their next turn.
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Role in campaign
Yuki is a potential patron in the Sakurajima Springs, tasking the party with purifying Ebon Scales or protecting rituals. His shugenja skills and Sea Offering aid missions in Eboncrater, where he counters Klythar’s corruption. His Inari’s Blessing facilitates diplomacy with Fairies and Ravus, but his trade decisions may complicate alliances.